List Shading Scenes
curl --request GET \
--url https://api.example.com/shadingscenesimport requests
url = "https://api.example.com/shadingscenes"
response = requests.get(url)
print(response.text)const options = {method: 'GET'};
fetch('https://api.example.com/shadingscenes', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_URL => "https://api.example.com/shadingscenes",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "GET",
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"net/http"
"io"
)
func main() {
url := "https://api.example.com/shadingscenes"
req, _ := http.NewRequest("GET", url, nil)
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.get("https://api.example.com/shadingscenes")
.asString();require 'uri'
require 'net/http'
url = URI("https://api.example.com/shadingscenes")
http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true
request = Net::HTTP::Get.new(url)
response = http.request(request)
puts response.read_bodyShading Scenes
List Shading Scenes
List all shading scenes in the current workspace
GET
/
shadingscenes
List Shading Scenes
curl --request GET \
--url https://api.example.com/shadingscenesimport requests
url = "https://api.example.com/shadingscenes"
response = requests.get(url)
print(response.text)const options = {method: 'GET'};
fetch('https://api.example.com/shadingscenes', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_URL => "https://api.example.com/shadingscenes",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "GET",
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"net/http"
"io"
)
func main() {
url := "https://api.example.com/shadingscenes"
req, _ := http.NewRequest("GET", url, nil)
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.get("https://api.example.com/shadingscenes")
.asString();require 'uri'
require 'net/http'
url = URI("https://api.example.com/shadingscenes")
http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true
request = Net::HTTP::Get.new(url)
response = http.request(request)
puts response.read_bodyGET /shadingscenes
Retrieve a summary list of all shading scenes belonging to the current workspace. The response omits full scene JSON for performance; use the single-scene GET endpoint to fetch complete geometry data for a specific scene.Notes
- Returns a standard resource list envelope with each scene’s metadata (id, name, status, timestamps).
- Full
sceneJsonis excluded from list responses to keep payloads lightweight. - Use GET /shadingscenes/ to retrieve the complete scene record including geometry.
- Requires workspace-scoped authentication via Bearer token.
